Studio work

Mixing, mastering, and sound design

Over twenty years programming for the video game industry. Now in DAWs and audio engines. Send me stems, a rough mix or a whole session - you get back something solid, that sounds right wherever it gets played.

The coaxial driver of a Genelec monitor, close up, its green pilot light on.
What every decision goes through: Genelec monitoring in a treated room, and outboard within reach.

Mixing

Balance, depth, and the arrangement made legible.

Mastering

Streaming, CD or game engine - each gets its own loudness target and its own file.

Game audio

Sound design, implementation and Wwise integration. I write my own tools for that pipeline, and they make the work faster.

Get in touch

Let's hear the track

Write to me with a link to a rough mix and what you are after.

rvfaudio@gmail.com